2012 has passed. I look at ALL of my best works and doings and see what I did and where I need to improve and set my sights for next year.
Make a list of what I need to accomplish for 2013 (for my art):- Human body: Perfect Female Sculpt and do More male sculpts
- SOMETHING with hardsurfaces i.e. Robotics, Metal
- More HDR work and rendering
- Work on lower ver models
- More drawing.
- Monsters, creatures,
- Mouths from a Dynamesh Model, so I don't always have a closed mouth on the model.
It was fun doing the frill/fabric on the corset. Her hair was the hardest part, it just didn't look right. But then I looked at the Tpose of Rosa and realized, that it's because the face has nothing to it. No Expression
So I started posing and was shift through Tumblr, and found a image of Zatanna with a cool pose. The over all pose turned out fine but I realized the most important part and something I need to work on. Is the mouth. I need to find a way to sculpt the inside of the mouth for my models in Zbrush. Usually I do the inside of the mouth when I make a low poly version and texture it that way.
I did some drawing as well. Something I haven't done in a while; it was nice to do something outside of tech land.
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