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Showing posts with label Zatanna. Show all posts
Showing posts with label Zatanna. Show all posts

Wednesday, January 2, 2013

The Clean Sheet


2012 has passed. I look at ALL of my best works and doings and see what I did and where I need to improve and set my sights for next year.

Make a list of what I need to accomplish for 2013 (for my art):
  • Human body: Perfect Female Sculpt and do More male sculpts
  • SOMETHING with hardsurfaces i.e. Robotics, Metal
  • More HDR work and rendering
  • Work on lower ver models
  • More drawing.
  • Monsters, creatures, 
  • Mouths from a Dynamesh Model, so I don't always have a closed mouth on the model.
I did some work over the Christmas break/season and finished Zatanna. I also added 4r5 to my system, the auto save feature is really nice, but I hate how the model disappears for a second when I reengage the software.

 It was fun doing the frill/fabric on the corset.  Her hair was the hardest part, it just didn't look right. But then I looked at the Tpose of Rosa and realized, that it's because the face has nothing to it. No Expression
 So I started posing and was shift through Tumblr, and found a image of Zatanna with a cool pose. The over all pose turned out fine but I realized the most important part and something I need to work on. Is the mouth. I need to find a way to sculpt the inside of the mouth for my models in Zbrush. Usually I do the inside of the mouth when I make a low poly version and texture it that way.




I did some drawing as well. Something I haven't done in a while; it was nice to do something outside of tech land.




 

Thursday, December 13, 2012

Joker Speed Sculpt

I have a test model for a potential job so most of my time has been spent working on that. Thats why I haven't posted in awhile.

I needed to take a break because Zbrush just closed, and left me with a .zzz file. Didn't lose a lot of it was just one of those carp moments. I stopped working on it, if I had kept working on it would have gotten crappy and I probably would have broken my computer (never a good thing to do).

And to make myself feel better, I did a speed sculpt of the Joker (though I think I creeped myself out instead).

I did the "new face" one from the new 52. I was able to read the Batman and Robin one; and Joker is SOOOO creepy in that one. Playing with his face upside down and around; I noticed that you never see under the face"mask". I can't decide if that's creepy or really kind of them to do.



 
So I did this in an hour. I was running out of time near the end (as usual), so the hair is not the greatest thing I have done. I was surprised at how long this took me. I have a video, I didn't check all my setting properly and ending up with the WHOLE Zbrush screen instead of just the document.
 
I was re-reading the ZBrush Professional Tips and Techniques (a VERY helpful book) and I was looking into some of the rendering and materials section and wanted to get Rose to look more realistic. 

And I was able to render her out like so. I still need to mess the BPR settings to get use to them to look better but I am in a better place. I was reading it again it help me with spotlight and that's how I was able to texture Rosa so well. I also needed some help with the test model.
 
 
I started working on Zatanna from the New 52 and the Shiva Cylce from FFXIII. Zatanna for some human practice again and the Shiva Cycle to get some hardsurface modeling under my belt.
Some more human practice.
This is a great combo of Human and Machine