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Showing posts with label zbrush professional tips and techniques. Show all posts
Showing posts with label zbrush professional tips and techniques. Show all posts

Thursday, December 13, 2012

Joker Speed Sculpt

I have a test model for a potential job so most of my time has been spent working on that. Thats why I haven't posted in awhile.

I needed to take a break because Zbrush just closed, and left me with a .zzz file. Didn't lose a lot of it was just one of those carp moments. I stopped working on it, if I had kept working on it would have gotten crappy and I probably would have broken my computer (never a good thing to do).

And to make myself feel better, I did a speed sculpt of the Joker (though I think I creeped myself out instead).

I did the "new face" one from the new 52. I was able to read the Batman and Robin one; and Joker is SOOOO creepy in that one. Playing with his face upside down and around; I noticed that you never see under the face"mask". I can't decide if that's creepy or really kind of them to do.



 
So I did this in an hour. I was running out of time near the end (as usual), so the hair is not the greatest thing I have done. I was surprised at how long this took me. I have a video, I didn't check all my setting properly and ending up with the WHOLE Zbrush screen instead of just the document.
 
I was re-reading the ZBrush Professional Tips and Techniques (a VERY helpful book) and I was looking into some of the rendering and materials section and wanted to get Rose to look more realistic. 

And I was able to render her out like so. I still need to mess the BPR settings to get use to them to look better but I am in a better place. I was reading it again it help me with spotlight and that's how I was able to texture Rosa so well. I also needed some help with the test model.
 
 
I started working on Zatanna from the New 52 and the Shiva Cylce from FFXIII. Zatanna for some human practice again and the Shiva Cycle to get some hardsurface modeling under my belt.
Some more human practice.
This is a great combo of Human and Machine

 
 
 

Wednesday, December 5, 2012

Rosa, Full Circle


I have redone a character I did last year. I really, really, do hate myself for this model looking at the old one now. I may have had some brain damage at the time (probably when I was fighting those ninjas while saving a bus full of deaf and blind orphans in the care of nuns)
OLD Rosa



OLD Rosa
I was young, and really dumb. Really dumb, but being older I have made this new one
NEWEST Rosa
-------------------------------------------------------------------------------------------------------------------------
 So I remade her.
As my new usual, I started with a Dynamesh Sphere and built form there.
This is an early shot, I was still working on the over all body and look.

The monkey and the crab are the ONLY 2 things that came from the old model. I think they were the only two good things out of that model.



At this point I had already polypainted the body and started posing her. I was toying with using Fibermesh but I chose not to because it did not look right. So all the hair is sculpted, even the eyelashes which turned out great.





 So I added some of the odd ends so she wouldn't look too naked. I was worried that the belt was too much and at number 3 she looked too busy.







But I think the 3rd one looks the best and she feels more complete.
Polypaint the odd ends, (shawl, whip belt...), on the Tposed model and the posed model. I used the Spotlight tool, Alpha channels and the Color Spray option to paint her.
Then a BPR render and check the model.
I am proud of this, I have gone full circle; from the really crap first model to this one. I plan on doing a low poly version of the model and hopefully get it done soon, so I can edit my reel to add her. I had planned to cover her in water drops but it didn't turn out like I had hoped. 

Sunday, August 5, 2012

Update

My computer was sent in and now back again and it is great. I am working on my projects and am LOVING  Zbrush 4r4. I have alot of things happening and hope for more to come.

 I am working on my female character and she is coming along nicely. I got Zbrush professional tips and techniques  [http://www.amazon.com/ZBrush-Professional-Tips-Techniques-Gaboury/dp/1118066804] and it is a wonderful book, I knew most of the tricks but its nice to have them so handy. I am hoping to get her finished and ask one of my friends to rig her.


 This is a character I have thought of and so on. I am going to start storyboarding more of my work and try and get my speed drawing, story telling to a better level and work on photoshop more. I need to do more work with it, start drawing in it and all,
I usually do pencil, paper and scan but my colors and shadows are not that great so I am hunting for advice and what not. So far my best find has been this site and it is wonderful http://artiststoolbox.tumblr.com/tags