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Daniel J. Wiley  
djwiley912@yahoo.com
http://djwiley912.weebly.com/         

EDUCATION
Tribeca Flashpoint College; Chicago, IL                                                                                   July 2017
Bachelor of Science in Digital Art

CG Society: CG Workshops Online                                                             May 2013 - March 2014
Certificate of Completion: Polysculpting, Hardsurface Modeling, Advanced Character Modeling

Tribeca Flashpoint Media Arts Academy; Chicago, IL                                                   June 2012
Associate of Applied Sciences Degree, Animation & VFX

SKILLS
  • Z Brush
  • Maya, 3Ds Max
  • Arnold Render,  Pixar Renderman
  • Substance Painter
  • Unity, Unreal Engine
  • Houdini
  • Adobe Photoshop, Traditional Art

PROJECT EXPERIENCE
Father Burke Boss Battle: 3D Modeler/Animator                     J Paul Preseault Short             2016
·         Created a 3D model based on an actor and a  zombie version on an actor
·         Textured, Rigged and animated the character based on the director’s specifications
·         Animated and Rigged a Demon boss character from another artist

Dragons Life [Working Title]- 3D Character Artist                        Buh! Gaming                        2015
·         Modeled Dragons based on Concepts from artist and own designs
·         Organized and worked with riggers and animators
·         Interviewed and participated in the hiring process for new team members

Zombies Gone Wild – Character Modeling/Animation                  GamerSlave                            2013
  • Modeled Characters in Zbrush and Maya base on rough concept art
  • Simple animations (attack, walk, etc…) for Unity engine
  • Created a WIP/Demo trailer of the game story

WORK EXPERIENCE
Buh Gaming – 3D Character Artist                                                        February 2015-January2016

Vengeful Elephants – 3D Modeler Intern                                                March 2015-August 2015
  • Modeled Characters and Creatures from concept art provided, images and/or a written description
  • Modeled Cartoon/Film level models that are easily rig able and animation friendly

Glacier Studios – 3D character artist                                                                        January – June 2014
  • Creating 2D designs of Characters and Creatures based on written descriptions
  • 3D sculpts for conception and design ideas

GamerSlave –Lead 3D artist on Zombies Gone Wild                      January 2013-Febuaray 2014

  • Modeled 3D versions of Characters based on concepts and descriptions
  • Created a WIP/Demo trailer for Kickstart page