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Showing posts with label Klarion. Show all posts
Showing posts with label Klarion. Show all posts

Wednesday, January 2, 2013

The Clean Sheet


2012 has passed. I look at ALL of my best works and doings and see what I did and where I need to improve and set my sights for next year.

Make a list of what I need to accomplish for 2013 (for my art):
  • Human body: Perfect Female Sculpt and do More male sculpts
  • SOMETHING with hardsurfaces i.e. Robotics, Metal
  • More HDR work and rendering
  • Work on lower ver models
  • More drawing.
  • Monsters, creatures, 
  • Mouths from a Dynamesh Model, so I don't always have a closed mouth on the model.
I did some work over the Christmas break/season and finished Zatanna. I also added 4r5 to my system, the auto save feature is really nice, but I hate how the model disappears for a second when I reengage the software.

 It was fun doing the frill/fabric on the corset.  Her hair was the hardest part, it just didn't look right. But then I looked at the Tpose of Rosa and realized, that it's because the face has nothing to it. No Expression
 So I started posing and was shift through Tumblr, and found a image of Zatanna with a cool pose. The over all pose turned out fine but I realized the most important part and something I need to work on. Is the mouth. I need to find a way to sculpt the inside of the mouth for my models in Zbrush. Usually I do the inside of the mouth when I make a low poly version and texture it that way.




I did some drawing as well. Something I haven't done in a while; it was nice to do something outside of tech land.




 

Monday, October 1, 2012

Young Justice Legacy- Why the website character models need poses

So as I said earlier, I really think the models should be posed on the Young Justice Legacy website. So, to put my money where my mouth is I did a quick model of Klarion.

So here is the model of Klarion from the website.
http://www.youngjusticelegacy.com/overview/villains
Now for a pose I Googled Klarion and noticed that there were a lot of images and versions of Klarion with Teekl on his shoulder. So I went with that pose in mind; but I think it would be cool if the poses not only show the personality of each of the characters but there powers/skills as well. Not knowing what Klarion does in the game I am going of the Fireball/Energy ball moves he uses in the episodes Denial and Misplaced.

 http://www.comicvine.com/klarion/29-11976/http://www.batman-superman.com/batman/cmp/klarion.html
http://bentfire.tumblr.com/post/18649746213/young-justice-screencap-log


http://bentfire.tumblr.com/post/18649746213/young-justice-screencap-log

http://bentfire.tumblr.com/post/18649746213/young-justice-screencap-log
 So I modeled Klarion with this pose real quick; started at 10pm and its 2:30am now.


 
 
  Imagine a flame or energy ball in is raised hand. So, I think it would be a great improvement if they changed out there tposed images for some posed version because it would make the characters look so much more dynamic and not so plain.
Left From: http://www.youngjusticelegacy.com/overview/villains
Right I modeled
 A great example is the Batman Arkham City Game, all of the character models (Trophies) are posed and give the characters more life.