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Showing posts with label Red Robin DC Comics. Show all posts
Showing posts with label Red Robin DC Comics. Show all posts

Friday, March 8, 2013

Post Apoc / Sketches / YJ GLTAS Animatics

 So here is where my Post Apocalypse character is for the CG hub Challenge is so far. I wanted to do something with a semi real twist. I thought what would I take with me in my house to start with and I wanted to get away from the classic gas mask military look. I looked at a lot of sport gear and amour.
My character turned into an escaped prisoner, I didn't him to have a gun because as cool as that would look you still need bullets. I am having fun making a grimmer character. I wanted to make him super detailed and yet simple at the same time. The swords are Thai E-nep Knives, I was inspire by Black Lagoon character Shenwa and Kratos from God of War.
 
A good start just down to working on the shapes and cleaning up.
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CG Society Classes started and it seems really nice, great feed back and interesting instructors. Its really nice that they aren't heavy and don't have to be on this time to this time and so on. It's designed for people who are still working and I think that is wonderful. I would love to take more classes if they are as good as this one is. I am really excited about what is to come for the next 7 weeks. 
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 So I finished the Djinn character, now I need to rig him. I am debating whether I should rig him myself or ask someone to rig him and then I can animate him. I don't want the Djinn and Rosa on the same reel, it seem kind of redundant to me. Having someone do the rig show I made a model and someone can rig it (Team work yeah) and then I can animate it OR do all of it myself and show I understand and can do most of the parts (Also yeah).

I am working on a lot of personal projects: I want to build more of an environment for Rosa, something besides the chair and plain floor, I reposed the Deity and am working on cleaning and making the environment, I also have another character planned and working on my sketching skills and just drawing in general.
 

 These are two characters I have in mind. Both have some armor and hard surface components I need to practice on.
Some sketches I did while watching Young Justice and Green Lantern The Animated Series.


I love Brett Booth's work/style, he works on the Teen Titans New 52. I might sit and work on Red Robin again and redo him; if I can get a good rig for the Djinn going then I can have that as a body base template and just add bones as needs be.
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I found some animatics of Green Lantern and Young Justice (Both so cool).

http://www.youtube.com/watch?v=XptTX3f4K9s&feature=share

http://www.youtube.com/watch?v=-7S7ioz589s

I love seeing these, I wonder what a script looks like as in how they write the action scenes. I love going through and seeing the notes and everything.

Now I want to see a previz of the Green Lantern animatic, I saw the episode and it was interesting, I wonder if they were planning on doing an episode when Sinestro turned to fear. Also did anyone else notice the black ring book in the science directors room sucks that the series MAYBE not completed.

http://savetheheroes.com/

I am thinking about sending a death box, like have Zatanna bow tie with a bullet hole in it and some pieces of everyone on the team and have them broken and then have a little blue something in there that says please bring back the show, kind of like Pandora's box and a tiny thing of hope.  

Saturday, June 30, 2012

The Week: Red Robin DC Comics, ArenaNet, Detective Character

 For the past three days my computer has been acting funky; an hour to boot up and then I had the Blue Screen of Death on Wensday, so that slowed me down. I did not completely reach my goal for a new reel. I have Hester and Red Robin done but I feel like I need a third model, something different. I think I need to really look and study some hard surface models. A car monster or mecha something to work on my tech side. As for my work so far:



Red Robin

 
 He is almost there, not yet. There is more I can do with the poly painting and more definition in the clothes now that I look at the comparison of the two images.


He feels really, really plain and dull when I look at him in the Tpose stance. When I posed him [the image below] I think he is so much cooler and more dynamic, and maybe thats good, when animated he would look so much more detailed than he really is. Like Phil Bourassa 's style; it is really simple and but when animated it is really dynamic. I worked on a storyboard project in school and we did a super hero story and I was in characters and drawing the boards and scenes for the animatic. We wanted the same style ad Young Justice so I learned that his style is very simpe and his detail is in the coloring of the characters.


Overall I am proud of this one; if for no other reason because I was aiming to work on the style of a comic book character and I feel I have accomplished that. I really love the pose I choose and am proud of the way his wing/cape turned out.

ArenaNet Character

ArenaNet posted a job for character artist, and set the paramenters of choosing one of two concpets to work with and model. High poly sculpt to the low poly model, 6,500 triangles, textures and so on. I did not see this till the 16/17th so this is how far I am with the model. This is were most of my energy has been focused so this is a large part of the reason I put my reel to the side.



When I am having issues with high sculpt I work on retypologizing the areas I have finished. I am using Zbrush, Softimage and eventually Roadkill and XNormal when I finish the low poly build. This model has been very challenging and fun for me to make; the fur and the amount of detail in her clothes has been the most difficult.


There is a lot of detail I need to still do. The wolf designs on the wrists, the shoes, bangels and then polypainting and the low poly base. Looking at the comparison I need to make her legs skinner, mostly in the inner thigh area, but she is coming along

Detective Characters: Vixen
As for my detecive characters I am kind of stuck there. I need the Lauren Bacall female interest character and I did a REALLY REALLY ROUGH dynamesh sculpt to try and get an idea. For this one I went with a fox but I don't think it is turing out as well as I had hoped. So I am trying to think of a different animal that I could use for the character. So far I tried sketching out a weasel and


this fox, maybe a type of cat/feline would be better for the character.

I have been revisting some of my old sketches and trying to think which animal would fit this character




Thursday, June 14, 2012

Weekly Update: Red Robin DC Comics, Hester







Here is my most recent work on Red Robin. I am still working on his feet and head. I have been using  I am working with Transpose Tool in Zbrush to get the poses.

My low poly version of Hester is now rigged and animated. I made her textures using XNormal and RoadKill.
Currently, I am working on putting together a new demo reel which will showcase all my latest pieces. I already have a number of them completed and am getting really excited to put new stuff out there. Stay tuned!