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Showing posts with label Post Apoc. Show all posts
Showing posts with label Post Apoc. Show all posts

Wednesday, April 3, 2013

Project Progression

So here is the scene thus far for the Post Apocalypse character. I decided to forgo the dead creature it made the scene feel to cramp.  I have the textures set out and am getting ready to submit for the CGHUB challenge.

Mary is coming along, its kind of hard to do her crotch area minus Jesus, because a large portion of the folds are linked to how Jesus is on her lap. Chest, head and side cloth need to fixed still but it is coming along.


 
Here is the mech character so far, I really like him, I am still playing with the materials and texture. I want to add more detail to the body and texture to the parts but I might do that after I have the low model built and modify the textures in Photoshop. I am planning on using Fibermesh for hair and face. I think I did a good job getting the Metal Gear style down.
I started the alien and I want that priestly/paladin style to shine through. I think I need to sit down and redesign the armor and clothing. I want it have a peaceful holiness with a demonic appearance. That's about the best why I can describe the image I have in mind.   

Thursday, March 14, 2013

Work Work and Reading

I am working on the scene of the post apocalypse character for the CG Hub Challenge. I am toying with using the creature I sculpted. I need to perfect the sand and play with the lighting. I am planning on using this character in my reel when I have the whole scene finished.
Yet another reel piece, I am toying with the environment for Rosa, and I am perfecting my animation as best as I can. And I have revisited the Zbrush model cleaned up the anatomy errors. I have a new pose in mind for her Zbrush model, if I can get it to look right I will used that instead of the one she has now.
I fixed her hands and cleaned the feet up on the this model (this is the old image and pose) I am thinking about putting her in a whole semi-scene like I had her riding the crab from the first concept I had.  








I am putting the Djinn to the side, not because he isn't good or unfinished, I think it would be better to perfect what I have. I am still modeling more characters but I am spending time fine tuning the ones I have. I am rigging the Djinn still and given my animation skills I may ask someone to animate him, if the rig is good enough. I want to show that I can do a little bit of everything, lighting, rigging, animation and some compositing.

Most people would say "don't put it on your really if it isn't great", then when I say "I can animate on a pre-viz/pre production level" they'll ask "why don't you have animation on your reel?" The catch 20-20. Though I am may be over thinking somethings I am still of the opinion it is better to prepare for the worst and pray for the best.  Anyway,



I have a pose of the Deity, I am really proud of how the hands turned out on this. The leg arms and the back ones I really like. I want to get all of those intense feelings into the whole body. A feeling of loss, anger and defeat. I need to do the fibers/fur still and the background but its coming along. I might have this on my reel but I don't know if having him would be a good idea. I am trying to show a variety of characters; I might have him as the creature but I'm not sure yet. 

Also along the same sad, emotional line. I read Batman and Robin #18, and it was inspiring. It is a silent comic, no one said anything and I didn't even notice that till I read it again. I loved this panel because it hurt so much; I never read the issues when Jason died but I saw Under the Red Hood and it was really really sad, and they ended it with Jason saying "This is the greatest day of my life" when he was a young Robin, tore my heart out. This comic just ripped my heart out and turned into the tiny pieces of lint you find in your pockets. I also love the panel when Batman is in the shower and his suit is covered in blood and he looks so broken. All I can think about when I read this comic now is "Pity the Grieving man, Fear the Grieving Father"

Friday, March 8, 2013

Post Apoc / Sketches / YJ GLTAS Animatics

 So here is where my Post Apocalypse character is for the CG hub Challenge is so far. I wanted to do something with a semi real twist. I thought what would I take with me in my house to start with and I wanted to get away from the classic gas mask military look. I looked at a lot of sport gear and amour.
My character turned into an escaped prisoner, I didn't him to have a gun because as cool as that would look you still need bullets. I am having fun making a grimmer character. I wanted to make him super detailed and yet simple at the same time. The swords are Thai E-nep Knives, I was inspire by Black Lagoon character Shenwa and Kratos from God of War.
 
A good start just down to working on the shapes and cleaning up.
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CG Society Classes started and it seems really nice, great feed back and interesting instructors. Its really nice that they aren't heavy and don't have to be on this time to this time and so on. It's designed for people who are still working and I think that is wonderful. I would love to take more classes if they are as good as this one is. I am really excited about what is to come for the next 7 weeks. 
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 So I finished the Djinn character, now I need to rig him. I am debating whether I should rig him myself or ask someone to rig him and then I can animate him. I don't want the Djinn and Rosa on the same reel, it seem kind of redundant to me. Having someone do the rig show I made a model and someone can rig it (Team work yeah) and then I can animate it OR do all of it myself and show I understand and can do most of the parts (Also yeah).

I am working on a lot of personal projects: I want to build more of an environment for Rosa, something besides the chair and plain floor, I reposed the Deity and am working on cleaning and making the environment, I also have another character planned and working on my sketching skills and just drawing in general.
 

 These are two characters I have in mind. Both have some armor and hard surface components I need to practice on.
Some sketches I did while watching Young Justice and Green Lantern The Animated Series.


I love Brett Booth's work/style, he works on the Teen Titans New 52. I might sit and work on Red Robin again and redo him; if I can get a good rig for the Djinn going then I can have that as a body base template and just add bones as needs be.
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I found some animatics of Green Lantern and Young Justice (Both so cool).

http://www.youtube.com/watch?v=XptTX3f4K9s&feature=share

http://www.youtube.com/watch?v=-7S7ioz589s

I love seeing these, I wonder what a script looks like as in how they write the action scenes. I love going through and seeing the notes and everything.

Now I want to see a previz of the Green Lantern animatic, I saw the episode and it was interesting, I wonder if they were planning on doing an episode when Sinestro turned to fear. Also did anyone else notice the black ring book in the science directors room sucks that the series MAYBE not completed.

http://savetheheroes.com/

I am thinking about sending a death box, like have Zatanna bow tie with a bullet hole in it and some pieces of everyone on the team and have them broken and then have a little blue something in there that says please bring back the show, kind of like Pandora's box and a tiny thing of hope.