PortfolioSite

djwiley912.weebly.com
Showing posts with label DanielAraya. Show all posts
Showing posts with label DanielAraya. Show all posts

Wednesday, January 22, 2014

Batman Model v2


Daniel Arya's Concept
So like I said in my year view I need to do more styles and redo some of my past models.This is the original concept art by Daniel Arya; awesome artist and really nice considering how terrible the first model I made was; and I just about stroked out looking at the old model and HOW HORRIBLE it was.



Texture Maps for Body
So I re-modeled everything, did not keep a thing. I actually started this one with my alpha mesh and did the arms and large details before I went into Zbrush. I used Zbrush to get the tiny details and large poly painting done.

Texture Maps for Cape/Belt

WIP Scene
So I have him textured and I thought since I need to work on my environments I would try and give me one. This is still a big WIP I sculpted the gargoyles in like 10 minutes and rendered this in Softimage and I used the simple make smoke for the clouds using ICE. I am still trying to find that nice medium for the buildings; I don't want too much detail to take away from the Batman model but I really like the old metropolis feel and the new building growing around it. I think I will sit and really look at Bioshock and Rapture. It has detail but not the kind that is a slap in the face and I think it would work well with this style and the kind of feel I want. Watching ICE tutorials and video to play with particles and get some more effects in the scene. Just something I would like to know more and kind of improve. Did a little bit of particle work in Maya but haven't really worked in ICE.

Saturday, October 27, 2012

Batman Model

So I have a semi finished model of Batman.
I figured out a great way to use the UV master plug-in in Zbrush. Mask out the chunks of the model and turn them into there own groups.

For Example: I divide Batman's Chest, Back and Padding into different groups and different Subtools in Zbrush and then used the UV master on each one.


Body and Cape Diffuse Texture Map
So my UV's were made and then I exported the Subtools out and rearranged the UVs in Softimage XSI to get a better layout so I could easily edit them when I baked them in XNormal.
Left: Lower Model Right: DanielAraya's Concept
I reduced the amount of polygons from the Zbrush model and used the Softimage Biped Rig to do some quick poses. I need to go back over the model and fix some of the Weight Painting on the hips, they seem to follow the bone more than I want and it made the hips wider. When I posed it, it looks great but if I do more poses then I am defiantly going to have to fix the weighting.

I Googled "Batman Throwing a Batarang" and I saw the screencap from the Gotham Knight: Deadshot and it caught my eye right away. I was looking at the ones from Arkham City and from the animated version of Batman all the way to The Batman; but I wanted to do something more dynamic.  
Images from Google search
From: http://buildingbatman.blogspot.com/2008_11_01_archive.html
So I went with this one. I believe this particular animation was done by madhouse and they also worked on Vampire Hunter D: Bloodlust (great movie and really good books).
I model a quick batarang based on the Arkham City designs. Batman's design is from http://danielaraya.deviantart.com/art/JLA-CG-Concepts-Batman-180836600.
 
I can see a future CGI JLA movie, especially if Beware the Batman and the Green Lantern show stay a hit. The style for Beware the Batman is done like the Green Lantern show so they would be the over all style. I kind of wish they would do a female show like the Birds of Prey for something different.
Last I heard the writers for Beware the Bat were focusing on the Batman's detective skills and using lesser know villains. I wonder if they will do Hush, I have only seen Hush in the DC universe online and in Arkham City; though I am sure the whole man cutting his face up and making himself into someone else thing may be a little to much for some. At least The Batman had a really really creepy Joker in Batman vs Dracula: https://www.youtube.com/watch?v=pIzcIKEAB9w 
Left: Batman from Beware the Batman Right: Hal Jordan from Green Lantern the Animated Series
------------------------------------------------------------------------------------------------------------------------ 

I mention Arkham City a lot because it was one of the last video games I have played and it was really good, wished it was longer though. But I just got Zero's Escape Virtues Last Reward for the Vita; amazing puzzle game, I loved the first one 9hours 9doors 9persons. If you really want to get your brain working and learn some interesting things get it.

Monday, October 22, 2012

Quick Update: Finished Dragon / Batman Painted


I got the Chinese Dragon finished, I am really glad the cards we had were blue, they are a nice offset with his red skin. This turned out really well. Adding the smoke was kind of hard but it really helps. I tried doing some depth and focus but it kind of turned into messy blur and really hurt to look at.

--------------------------------------------------------------------------------------------------------------------------

The I finished painting the Batman model. I am in the middle of the doing a quick rig in Softimage to get some poses in.


The concept was done by http://danielaraya.deviantart.com/
 

Thursday, October 18, 2012

Amazing Babioles / Batman model

http://www.youtube.com/watch?v=iqZL8eSt384

This is a French show and it is made with blender. The babioles are little squeaky toys and they get into all sorts of trouble. The video and animation on these character are really well done. I have only seen the teasers online and a few seconds of the episodes and it looks amazing. Seeing this has given me some ideas for other things I want to do with my dragon and some more creatures I want to make; also messing with the depth of field on the image and focus on creatures are things I need to look into when I want to place character in a real life image.

----------------------------

I am working on a Batman model. The concept belongs to DanielAraya; I am doing this because I want to show that I can work with someone elses concept. I have been doing a lot of my own designs and drawings that I really haven't been working with another persons style.


I saw this concept ages ago and thought it was amazing and really wished their was a cg Justice League movie. It could still happen, now that DC has Green Lantern and Beware the Batman (both cg TV shows) airing and planned to show on Cartoon Network.

http://danielaraya.deviantart.com/art/JLA-CG-Concepts-Batman-180836600



















When I first saw this I thought it was a model and was really impressed. I later discovered it was as photoshop image and that made me love it even more. I searched to see if anyone else had modeled this concept before and really couldn't find anything, which I was really surprised at.

Left: My Model Right : DanielAraya's Concept
As far as working on the model, it has been really fun so far. I haven't done anything with this style and it really is easy get in the flow with this character design. The model still needs paint and a little more detail in the armor and cape. The hardest part of this has to be the legs and the feet. I don't have straight view so its kind of hard to see the proportions. When the paint is done I will need to put him in the same pose as the concept to see what needs to be touched up and corrected.