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Saturday, October 27, 2012

Batman Model

So I have a semi finished model of Batman.
I figured out a great way to use the UV master plug-in in Zbrush. Mask out the chunks of the model and turn them into there own groups.

For Example: I divide Batman's Chest, Back and Padding into different groups and different Subtools in Zbrush and then used the UV master on each one.


Body and Cape Diffuse Texture Map
So my UV's were made and then I exported the Subtools out and rearranged the UVs in Softimage XSI to get a better layout so I could easily edit them when I baked them in XNormal.
Left: Lower Model Right: DanielAraya's Concept
I reduced the amount of polygons from the Zbrush model and used the Softimage Biped Rig to do some quick poses. I need to go back over the model and fix some of the Weight Painting on the hips, they seem to follow the bone more than I want and it made the hips wider. When I posed it, it looks great but if I do more poses then I am defiantly going to have to fix the weighting.

I Googled "Batman Throwing a Batarang" and I saw the screencap from the Gotham Knight: Deadshot and it caught my eye right away. I was looking at the ones from Arkham City and from the animated version of Batman all the way to The Batman; but I wanted to do something more dynamic.  
Images from Google search
From: http://buildingbatman.blogspot.com/2008_11_01_archive.html
So I went with this one. I believe this particular animation was done by madhouse and they also worked on Vampire Hunter D: Bloodlust (great movie and really good books).
I model a quick batarang based on the Arkham City designs. Batman's design is from http://danielaraya.deviantart.com/art/JLA-CG-Concepts-Batman-180836600.
 
I can see a future CGI JLA movie, especially if Beware the Batman and the Green Lantern show stay a hit. The style for Beware the Batman is done like the Green Lantern show so they would be the over all style. I kind of wish they would do a female show like the Birds of Prey for something different.
Last I heard the writers for Beware the Bat were focusing on the Batman's detective skills and using lesser know villains. I wonder if they will do Hush, I have only seen Hush in the DC universe online and in Arkham City; though I am sure the whole man cutting his face up and making himself into someone else thing may be a little to much for some. At least The Batman had a really really creepy Joker in Batman vs Dracula: https://www.youtube.com/watch?v=pIzcIKEAB9w 
Left: Batman from Beware the Batman Right: Hal Jordan from Green Lantern the Animated Series
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I mention Arkham City a lot because it was one of the last video games I have played and it was really good, wished it was longer though. But I just got Zero's Escape Virtues Last Reward for the Vita; amazing puzzle game, I loved the first one 9hours 9doors 9persons. If you really want to get your brain working and learn some interesting things get it.

Monday, October 22, 2012

Quick Update: Finished Dragon / Batman Painted


I got the Chinese Dragon finished, I am really glad the cards we had were blue, they are a nice offset with his red skin. This turned out really well. Adding the smoke was kind of hard but it really helps. I tried doing some depth and focus but it kind of turned into messy blur and really hurt to look at.

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The I finished painting the Batman model. I am in the middle of the doing a quick rig in Softimage to get some poses in.


The concept was done by http://danielaraya.deviantart.com/
 

Thursday, October 18, 2012

Amazing Babioles / Batman model

http://www.youtube.com/watch?v=iqZL8eSt384

This is a French show and it is made with blender. The babioles are little squeaky toys and they get into all sorts of trouble. The video and animation on these character are really well done. I have only seen the teasers online and a few seconds of the episodes and it looks amazing. Seeing this has given me some ideas for other things I want to do with my dragon and some more creatures I want to make; also messing with the depth of field on the image and focus on creatures are things I need to look into when I want to place character in a real life image.

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I am working on a Batman model. The concept belongs to DanielAraya; I am doing this because I want to show that I can work with someone elses concept. I have been doing a lot of my own designs and drawings that I really haven't been working with another persons style.


I saw this concept ages ago and thought it was amazing and really wished their was a cg Justice League movie. It could still happen, now that DC has Green Lantern and Beware the Batman (both cg TV shows) airing and planned to show on Cartoon Network.

http://danielaraya.deviantart.com/art/JLA-CG-Concepts-Batman-180836600



















When I first saw this I thought it was a model and was really impressed. I later discovered it was as photoshop image and that made me love it even more. I searched to see if anyone else had modeled this concept before and really couldn't find anything, which I was really surprised at.

Left: My Model Right : DanielAraya's Concept
As far as working on the model, it has been really fun so far. I haven't done anything with this style and it really is easy get in the flow with this character design. The model still needs paint and a little more detail in the armor and cape. The hardest part of this has to be the legs and the feet. I don't have straight view so its kind of hard to see the proportions. When the paint is done I will need to put him in the same pose as the concept to see what needs to be touched up and corrected.


Saturday, October 13, 2012

DC Nation… Has Been Replaced??

http://www.nickandmore.com/2012/10/13/dc-nation-has-been-replaced/

http://insidepulse.com/2012/10/13/no-more-young-justice-invasion-dc-nation-for-2012-on-cartoon-network-not-back-until-early-2013-updated-again/

Man Cartoon Network needs to get there act together.
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So new episodes in January 2013. Kind of annoying to show 2 episodes and leave people hanging. Looking at the fact they moved Young Justice Invasion back to January 2013 probably means they want it to air for the Legacy game in February 2013, but this could have been planned a lot better. 

Cartoon Network has really hurt itself with this. I am so happy that DC Nation wasn't canceled but the fact that they just dropped it all I mean ALL, no re runs or anything doesn't really seem like the best thing to do. 20th anniversary or not, i mean they should show DC Nation after they NUKED Toonami.

 

Wednesday, October 10, 2012

Update

Left: Concept Right: Model
This is where the sculpt is so far. I am working on the body and fat more, the other person still needs more work along with the hands.

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I also did an hour speed sculpt today. 9:00am to 10:30am. Not bad, I wanted to see how much I had improved from my last speed sculpt I posted.

I have been looking at this Japanese arcade game. Lord of Vermilion and the artwork on the cards is amazing and really detailed and I have just been hunting the Internet trying to see as many of them as I can, till I found the artbooks at playasia. And seeing some of these just inspired me to sculpt a character.
LoV card Shiva. From http://beautyrender.blogspot.com/2011/12/lord-of-vermilion-game-art.html
 
 

Wednesday, October 3, 2012

Human body Sculpt 2


So I have been drawing a lot and I got inspired to do a human sculpt again.
 These are a mix of people watching, TV, the Internet and pictures I took at the Art Institute.
 
So I looked up an old drawing I had done and started work off of that.
This is better than the last one I started, there is a lot I have to do but I don't think its that bad for a starting point.







Along with drawing, I looked at one of those random word generators.  I used this one http://www.seventhsanctum.com/ for a creature idea and got
"This mysterious being is the incarnation of living peoples misery. It looks like an eagle bent into the form of a cobra. It's coffee colored skin is covered in oozing openings."
I am still working on the model and I plan on coloring the sketch and home to have this done along with the human sculpt.

Monday, October 1, 2012

Young Justice Legacy- Why the website character models need poses

So as I said earlier, I really think the models should be posed on the Young Justice Legacy website. So, to put my money where my mouth is I did a quick model of Klarion.

So here is the model of Klarion from the website.
http://www.youngjusticelegacy.com/overview/villains
Now for a pose I Googled Klarion and noticed that there were a lot of images and versions of Klarion with Teekl on his shoulder. So I went with that pose in mind; but I think it would be cool if the poses not only show the personality of each of the characters but there powers/skills as well. Not knowing what Klarion does in the game I am going of the Fireball/Energy ball moves he uses in the episodes Denial and Misplaced.

 http://www.comicvine.com/klarion/29-11976/http://www.batman-superman.com/batman/cmp/klarion.html
http://bentfire.tumblr.com/post/18649746213/young-justice-screencap-log


http://bentfire.tumblr.com/post/18649746213/young-justice-screencap-log

http://bentfire.tumblr.com/post/18649746213/young-justice-screencap-log
 So I modeled Klarion with this pose real quick; started at 10pm and its 2:30am now.


 
 
  Imagine a flame or energy ball in is raised hand. So, I think it would be a great improvement if they changed out there tposed images for some posed version because it would make the characters look so much more dynamic and not so plain.
Left From: http://www.youngjusticelegacy.com/overview/villains
Right I modeled
 A great example is the Batman Arkham City Game, all of the character models (Trophies) are posed and give the characters more life.