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Showing posts with label Male. Show all posts
Showing posts with label Male. Show all posts

Saturday, January 19, 2013

Djinn Finished

I posed the hands, fixed the paint, touched up the body, feet and hands and lined up the hair pieces.



The background turned out okay, the ground and two rocks I modeled and the environment is the HDR image I found online and used for my lights in Zbrush.

I didn't do a lot of work on Friday, I was uploading some of my work to CGhub and sending out resumes to the four winds and wait. I went to see Wreck-It Ralph with the family. I loved the short at the beginning; it made me want to do some storyboards and actually animate something. The movie is for a generation of gamers and it was really well done. Anyone who knows: up up down down left right b a start by heart will enjoy, I keep trying to see how many games character I could find.  

Wednesday, January 16, 2013

WIP Male Scuplt: Djinn


I model out the Djinn/Tiger/Warrior guy, I needed to practice my Male Sculpts and I was able to get a decent base out of the mess too. I was also able to make a semi decent mouth (open and teeth). I still need to make a pose for the model, I was thinking something kung-fu movie/battle pose.


 I need to work on my dread locks and some of the finer detail. My whole goal for this project was just to make a male character and get a decent base model for other projects.






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 This was me trying to do some hardsurface robotic human interface; it turned into more or a medieval armor possession. I didn't really have any hard set plans for this model, I just let my mind wonder and did something.




I think the only why I can get a good hardsurface model out is if it is a type of Gundam model or a Zoids. Something that I completely robotic but with a humanoid base structure.