I am working on Madame Mirage from
A turnaround of the model, a simple and clean sculpt. I am going to be using her for simple animations and so I can improve my particle and hand animation skills again
Nothing to extravagant. This is stills has the Sculpt hair I used as my reference; I use an insert multiple mesh tool the make the strips for the low game hair. I don't want to use Fibers for this one; I plan of using NCloth and am not sure if my little computer can handle rendering the fibers and the NCloth.
And I have been getting re-acquainted with the Animators Survival Kit and have made a simple sexy walk in Maya. I have half the dress as Ncloth; still have to go through and fix the last frames so they blend a little more seamlessly and her legs snaps a little too much for my liking.